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Cairn - The Coast

Cairn is a work-in-progress game for my final year at Brunel University. Cairn is set in Ireland after a war between humanity and simulants has wiped out humankind. You play as a synthetic who seeks a sanctuary on an island off the coast of Ireland. I wanted to use this project as an opportunity to develop my technical art skills in a more stylised form.

I wanted to emulate a similar art style to what was used by artists creating travel posters throughout the 1900s, specifically Norman Wilkinson. This leads me to create the flat three-tone shader I am using in my post-process volume.